Monster Hunter Wilds plagued by performance problems on PC and consoles

Monster Hunter Wilds plagued by performance problems on PC and consoles

It is so bad that for some players the graphics have returned to 1996. Reddit user impressive-CRY-3448 has posted screenshots of blurry, multi-corner characters that look like they came from a Nintendo 64 game. Many of the graphic problems that were present during the beta play tests are still present in the last game, and players are not happy with it.

On Steam, where the game reached more than a million simultaneous players only a few hours after the release, the user reviews are flooded with low scores due to the performance problems. If they are not blocky signs, they are crashes or single figures frame reasons. Of the more than 16,000 reviews, there are enough bad scores to give it a “mixed” rating.

“Very compelling game,” wrote Sgt. Walker rhymes on one of the most stepped steam reviews: “You can cook a well-done steak on your GPU while you play, and the hot explosions of your PC fans really give you the feeling that you are in the desert.”

“My air fryse is more optimized than this,” wrote Steam user Waterbottle.

There are various messages on the Monster Hunter Subreddit who discuss similar problems and people try to solve them in the responses. Some players have seen improvements by eliminating Frame generation or working the version of the Nvidia’s DLSS -UUTCALLING Technology game to the newest with a tool called DLSS Swapper -but your mileage can vary. Capcom says that players must update their graphic card drivers and ensure that their version of Windows Up -To date is.

Console performance is reportedly more consistent, but plagued by stutter -like frame reasons and textures with low resolution. Digital Foundry did a provisional performance analysis on the PlayStation 5 and Xbox Series X and S versions and said they all feel “not cooked” for a modern game. Even the PlayStation 5 Pro version is struggling well to walk well.

It is a shame that so many players are stuck with fighting performance problems instead of monsters in a game that they have waited for years, and one that had several beta tests where these problems were reported. Despite the problems, the simultaneous player who counts on Steam has not fallen much, who floats around 700,000 at the time of this writing. Dragon’s Dogma 2Another Capcom game full of performance problems, the consoles has improved considerably and moderately on PC since the launch last year, so hopefully hopefully Monster Hunter Wilds will receive the same – if better – treatment in the coming weeks.

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